Warfare needs myths particularly for internal integration and motivational propaganda. Unit cohesion and the 'moral' of the soldiers is still the major asset of any military confrontation and workforce.
All technological structures and man/machine interactions have inherently emergent propaganda effects. Socio-tech interaction is more than the sum of its parts. Non-linear dynamic systems that have an attractor have emerging properties. Synergetic properties cannot be found by studying its parts only.
Behind machines there is a technology of know-how, a way of looking at the world and coping with it and an integrated definition for information modeling. Cybercrats always emphasize the efficiency of technologies and veil the potential social effects. Mass consumption requires identical ways of life and a technical workforce breeds conformity. Adjustment to normality is the aim. Psychological warfare attacks the mind to reach the will and is always personally addressed to me, myself. Desire is the control mechanism of the economy of imagination, Mac Believe the biggest industry on the planet.
The term animal magnetism dates to the late 18th century, coined by the Viennese doctor Franz Anton Mesmer, in the. Mesmer built on Masonic concepts of illness as evidence of an imbalance of a universal fluid within the individual. He believed the process was physiological but invisible just as electricity and magnetism are.
At first he magnetized objects which his patients could then touch, but later found out that simple "passes" of his hands were sufficient to put patients into trance. Once Mesmer had dispensed with actual magnets, there was no talking during the treatment. The passes, the music, the setting, the atmosphere were factors which were to increase indirectly the effect of the suggestion which induced an alteration of the state of consciousness, they were hypnotized.
A state in which mesmeric action can be exercised to influence the subjects' will and nervous system is rapport, a connection depending on interaction with time based patterns. Rapport is established by getting into resonance with activity patterns, then taking over and driving the pace. The practice of "animal magnetism" was changed when Marquis de Puysegur, a disciple of Mesmer, focused his attention on what happened to people in deep hypnosis. He named this "magnetic somnambulism" and observed that symptoms and behavior could be influenced by what the "magnetizer" said. Hypnosis theory and practice anticipated much of psychoanalysis and hypnotic procedures were adopted by the founder of psychoanalysis. Sigmund Freud translated books written by the leading practitioners of his day (Charcot and Bernheim) but later met with some discouragement, such as difficulties in hypnotizing many patients, and lack of long-lasting changes in those he did hypnotize and sought to escape the hypnotism label for his work. El Iblis Shah, in The Book of Half-Truth: "Whatever we do, we are communicating and interacting all the time; rapport is a tool that gives instant access to other minds."
The main subcategories of propaganda are command propaganda, which seeks a specific and immediate response (Buy... Do ... Vote ... Join ... Fight ....), and sub-propaganda or conditioning propaganda, which seeks to mold public opinions, assumptions, and attitudes on a long-term and widespread basis. The basic patterns for manipulation of socio-political "Cause" groups can be described in a pattern of: Threat; Bonding; Cause; Response. Socio-political persuasion follows similar patterns as consumer marketing campaigns: a basic pattern, of commercial advertising is a simple 5 step formula of "the pitch": Attention-Getting, Confidence-Building, Desire ? Stimulation, Urgency-Stressing, and Response-Seeking.
Persuasion techniques are a systematic effort to persuade a body of people to support or adopt a particular product, opinion, attitude, or course but attempt to influence attitudes by the use of symbols rather than force. Invariably in every communication, nonverbal or in words, some aspects are intensified and some downplayed. Manipulation is strongly based on intensifying information elements by repetition, association, and composition and downplaying by omission, diversion, and confusion. Persuasion analysis can identify several patterns of behavior modification and influence techniques and the awareness of these patterns helps to analyze complex emotional arguments although it does not inform on reliability of supporting evidence. Social influence programs seek to induce reaction, obedience with as little thought as possible in the target audience. Impulse for action comes directly from the depths of the unconscious and using deep persuasion is the instrument to attain this effect. The transformation of language as an instrument of the mind into symbols directly evoking feelings and reflexes, where words become "pure sound," is a deliberate devaluation of thought as the basic condition of the social organization causing serious dissociations. One of the most intriguing influences from outside of our awareness is subliminal psychodynamic activation. The "mere exposure effect" of an only marginally perceptible stimulus, also known as subliminal perceptual priming, is the effect on our preferences of a briefly flashed picture in a forced choice test. Especially as reinforcement, variations of the mere exposure effect have been demonstrated to activate emotional centers of the brain, without awareness.
The concept of memes is that of self-replicating entities of human culture, the same way genes replicate through a biological organism. As materialist reductionism says "Cultures are survival machines blindly programmed to preserve the selfish entities known as memes." Memes are thought of as thought-chains that propagate and compete in the cultural environment. Parasitizing the brain, the way a virus parasitizes the genetic mechanism of the host cell, they are described not just metaphorically but technically as living structures. We are talking about living entities living off humans, eating brain when they do not battle themselves in memetic cannibalism, preying on each other like flip-flop cellular automatons.
Out of this some questions arise. Memes are eating brains, but then who harvests memes? Where in the food chain are memes? Maybe they are milked and used to produce cheese. And if it is not the milk, meat or wool, but some body fluid of memetic cultures? Could it be a sexual secretion which is used as an aphrodisiac, like musk or ambergris - when it costs the life of a whale to gain its expensive perfume? Is it not a classic theme of paranoids, psychotics and UFO abductees to report surgical manipulation of body parts related to sexual reproduction?
The concept of memory as a tool and set of techniques that can be learned and skillfully applied to form mental and ideological spaces has a long tradition. Its use as a weapon to establish Symbolic Orders can be traced back to the earliest records of domination. Pre-modern societies based their social memory on the interaction of oral transmission and information in pictorial code. Artificial memory is established through places and images, a virtual psycho-geography of synreal systems, strengthened and confirmed by training.
Regulated by the state through an education system controlled by priestly elites, sensory perception can be harnessed through the visual representations of extremes or analogies which will then be methodologically applied in the creation of mental scenarios and punctuate the individual's development through ritualistic ceremonies. A monologic tyranny of monuments is radiating the wonders and mysteries of the Symbolic Order, memorials of a spectacular reconfiguration of memory.
These scenarios introduce an arrow of time and an inherently political narrative logic to a mental structure of psycho-civilization, dependent on collective ritual re-enactment and performance, reinforcing hyperlinks of cognitive associations within the ideational bunker.
Remembering is not just searching a database for appropriate memories, it is an active process in which we reconstruct memories according to our beliefs, wishes, needs, and information received from outside sources. Preconceptions, called schemas, determine in most situations how our memories are organized and allow to process large amounts of information because of summarizing regularities in daily life. Information coming in from the environment is held in transient sensory stores of iconic and auditory memories from which it is lost unless attended. Attended information goes into an intermediate short-term memory where it has to be rehearsed before it can go into a relatively permanent long-term memory. However, if the item left short-term memory before a permanent long-term memory representation was developed, it would be lost forever. Two general types of long term memory have been identified. Episodic memory represents our memory of events and experiences in a serial form and reconstructs actual events that took place; semantic memory is a structured record of facts, concepts and acquired skills. The information in semantic memory is derived from episodic memory to learn new facts or concepts from experience. Memory for detail is available initially but is forgotten rapidly while memory for meaning is retained. Subjects initially encode many of the perceptual details but forget most of this information quickly. Once the perceptual information is forgotten, subjects retain information only about the meaning or interpretation. People tend to have relatively good memory for meaningful interpretations of information. This implies that when people are confronted with some material to remember it will facilitate their memory if they can place some meaningful interpretation on it. Mnemonic memory enhancement is using imagery keyword methods use of mental imagery, method of loci by associating items to be learned with a series of locations, and other strategies of organizing memory in chunks of narrative visualization.
The concept of State Dependant Memory is quite simply that if something happens while in an altered state, it will be remembered better if the subject is returned to that state.
The recall when in a particular mood depends partly on the mood when originally learning the material; this is referred to as Mood Dependent Memory. Being in a mood - such as sad, anxious or happy - triggers other memories of the same mood. Feeling good is more likely to make one remember good times, feeling "bad" it is often hard to remember that things had ever been good. Another phenomenon is Context Dependant Memory where we will remember things better if we go back to the context or setting in which they occurred. It's astonishing what can be remembered just by going back to the original context, like an old neighborhood.
On the possibility of directly accessing every human brain by electromagnetic induction of fundamental algorithms, Michael Persinger postulates that geomagnetic effects on the human brain may be responsible for the inducement of false perceptions. Paranormal and religious beliefs may be mediated differentially by subcortical and cortical phenomenological processes of the temporal (limbic) lobes.
After two decades of research a potential technical capability has emerged to directly influence a major portion of the approximately six billion brains of the human species by generating neural information within a physical medium within which all members of the species are immersed. This medium is the atmosphere of this planet.
In Alaska, the HAARP (High-frequency Active Auroral Research Program) facilities are a $100 million "scientific endeavor aimed at studying the properties and behavior of the ionosphere with particular emphasis placed on being able to better understand and use it to enhance communications and surveillance systems for both civil and defense purposes.". According to the Department of Defense "The health and safety of the public has been a primary focus in the design..." But the question remains- Do Angels play this HAARP?
The Soviet Union invested large sums on microwave research. In 1952, the Soviets began directing a microwave beam at the U.S. embassy in Moscow, using embassy workers as guinea pigs for low-level EMR experiments. Discovered in 1962, the Moscow signal was investigated by the CIA, and code-named Project Pandora. There was consensus among Soviet EMR researchers that a beam such as the Moscow signal was destined to produce blurred vision and loss of mental concentration. It was reported that the American ambassador at that time later developed a leukemia-like blood disease and suffered from bleeding eyes and chronic headaches. Under Project Pandora, monkeys were brought into the embassy, exposed to the signal and were found to develop blood composition anomalies and unusual chromosome counts. The CIA used the opportunity to gather data on psychological and biological effects on American personnel. U.S. government turned the job over to the Defense Advanced Research Projects Agency (DARPA) which further developed not only electromagnetic weaponry but also the Internet. It has been suggested that SDI (Strategic Defense Initiative) was a cover up for research & development of electromagnetic weapons.
The public was never informed that the military had planned to develop electromagnetic weapons until 1982, when the story appeared in an American technical Air Force magazine. The article stated, "....specifically generated radio-frequency radiation (RFR) fields may pose powerful and revolutionary anti-personnel military trends." The article indicated that it would be very easy to use electromagnetic fields to disrupt the human brain because the brain itself was an electrically mediated organ. "The ability of individuals to function could be degraded to such a point that they would be combat ineffective." Laboratories supposedly worked on the development of "brain bombs", which dropped in the middle of crowds would produce microwaves, incapacitating the minds of everyone within a circumscribed area.
One CIA mind control project in the 50's aimed at finding ways to protect the security of agents in the field was project BLUEBIRD. It attempted to discover means of conditioning personnel to prevent unauthorized extraction of information. During the project, another goal was established?the evaluation of the offensive uses of unconventional interrogation methods, including the use of hypnosis and sophisticated combination of drugs. Later renamed Project ARTICHOKE the objective was the creation of a "Manchurian" killer marionette with an electronically blanked memory while MKDRACO was developing brain telemetry and intra-cerebral control devices implanting micro-receivers in the frontal or temporal lobes. Various other projects like STARGATE investigated possibilities of using telepathic control or remote viewing for military purposes.
It has been repeatedly suggested that after the termination of MKULTRA, the umbrella for special research purposes, the CIA shifted its programs from public institutions to private cult groups. Several eccentric religious groups and movements were organized or co-opted by intelligence operators (including among others the Peoples' Temple, the Symbionese Liberation Army, the Ordo Templis Orientis (OTO), Finders and Switzerland's Solar Temple). As privatization of the public sector is increasing, with commercial prison facilities, private police and security forces, this seems a natural step.
A characteristic quality of Mind Patterns is the disposition for quick formation but a high resistance to change. Once an image has formed, once a Mind Pattern or set of expectations concerning the phenomenon being observed has developed it continues to influence future perceptions of that phenomenon.
New information gets assimilated into existing images and the deeper the commitment to an established view and the more ambiguous the information is, the tendency to assimilate new data into these pre-existing images increases. This also explains why gradual, slow change often goes unnoticed, that a fresh perspective is useful and why past experience can be a handicap. Once events have been perceived in a specific way, there is a natural resistance to other perspectives. To take a familiar body of data and reorganize it visually or mentally to perceive it from a different perspective is a difficult mental feat that intelligence and counter-intelligence analysts are required to do. In order to understand interactions, analysts must understand the situation as it appears to each of the opposing forces, and shift back and forth from one perspective to the other as they try to understand how each side interprets an ongoing series of interactions.
For Intelligence Analysts to achieve objective analysis by avoiding preconceptions would seem self-delusional. A move toward objectivity is only accomplished by identifying basic assumptions and reasoning as clearly and transparently as possible. Senior Counterintelligence experts warn of a fall into the nether world of professional CI: the school of doublethink, the nothing-is-what-it-seems syndrome, or the wilderness of mirrors. Stating that it is hard to immerse oneself daily in the arcane and twisted world of CI without eventually falling prey to creeping paranoia, distortion, warping, and overzealousness in one?s thinking.