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    |  | Control Technologies I
 
 
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 | Steve Wright has compiled several non-lethal technologies that
                              seem to have reached the stage of practical development. 
 Ultra-sound generators, which cause
                                                   disorientation, vomiting and involuntary
                                                   defecation, disturbing the ear system
                                                   which controls balance and inducing
                                                   nausea. The system, which uses two
                                                   speakers, can target individuals in a
                                                   crowd.
 
 Visual stimulus and illusion techniques such as high intensity
                              strobes, which pulse in the critical epileptic fit inducing flashing
                              frequency and holograms used to project active camouflage.
 
 Reduced energy kinetic weapons. Variants on the bean bag
                              philosophy which ostensibly will result in no damage (similar claims
                              were once made about plastic bullets).
 
 New disabling agents that are calmative as well as sleep inducing and mixed with DMSO
                              which enables the agent to quickly cross the skin barrier and an
                              extensive range of pain causing, paralysing and foul-smelling
                              area-denial chemicals.
 
 Human capture nets which can be laced with chemical irritant or
                              electrified to pack an extra disabling punch.
 
 Lick 'em and stick 'em technology such as the Sandia National
                              Laboratory's foam gun which expands to between 35-50 times its
                              original volume.
 
 Blinding laser weapons and Isotropic radiator shells which use
                              superheated gaseous plasma to produce a dazzling burst of laser
                              like light.
 
 Thermal guns which incapacitate through a wall by raising body
                              temperature to 107 degrees.
 
 Magnetosphere guns that deliver what feels like a blow to the
                              head.
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