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The Kosovo-Crisis During the Kosovo Crisis and during the war that followed, and probably also after it, all sides of the conflict were manipulating their people and others as well, whenever they could. Some of the propaganda shown on TV was as primitive as in World War II, others were subtler. This propaganda started by telling the history of the geographic point of discussion from the own point of view, it went on with the interpretation of the motives of the enemy and finally came to censorship, manipulation of the number of victims ( for more information see: Many journalists and scientists are still working to detect more propaganda and disinformation stories. An interesting detail about this war was that more people than ever before took their information about the war out of the internet. In part this had to do with the biased TV-reports on all sides. All parties put their ideas and perspectives in the net, so one could get an overview of the different thoughts and types of disinformation. One of the big lies of The Serbs were not better than Western governments and media, which worked together closely. Serb TV showed the bombed targets and compared persons like More: |
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Introduction: The Substitution of Human Faculties with Technology: Computers and Robots With the development of modern computing, starting in the 1940s, the substitution of human abilities with technology obtained a new dimension. The focus shifted from the replacement of pure physical power to the substitution of mental faculties. Following the early 1980s personal computers started to attain widespread use in offices and quickly became indispensable tools for office workers. The development of powerful computers combined with progresses in |
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Timeline 1970-2000 AD 1971 IBM's work on the Lucifer cipher and the work of the NSA lead to the U.S. Data Encryption Standard (= 1976 1977/78 the 1984 Congress passes Comprehensive Crime Control Act - The Hacker Quarterly is founded 1986 Computer Fraud and Abuse Act is passed in the USA - Electronic Communications Privacy Act 1987 Chicago prosecutors found Computer Fraud and Abuse Task Force 1988 U.S. Secret Service covertly videotapes a hacker convention 1989 NuPrometheus League distributes Apple Computer software 1990 - - Charles H. Bennett and Gilles Brassard publish their work on Quantum Cryptography - Martin Luther King Day Crash strikes AT&T long-distance network nationwide 1991 - one of the first conferences for Computers, Freedom and Privacy takes place in San Francisco - AT&T phone crash; New York City and various airports get affected 1993 the U.S. government announces to introduce the 1994 - the 1990s work on quantum computer and quantum cryptography - work on biometrics for authentication (finger prints, the iris, smells, etc.) 1996 France liberates its cryptography law: one now can use cryptography if registered - OECD issues Cryptography Policy Guidelines; a paper calling for encryption exports-standards and unrestricted access to encryption products 1997 April European Commission issues Electronic Commerce Initiative, in favor of strong encryption 1997 June PGP 5.0 Freeware widely available for non-commercial use 1997 June 56-bit DES code cracked by a network of 14,000 computers 1997 August U.S. judge assesses encryption export regulations as violation of the First Amendment 1998 February foundation of Americans for Computer Privacy, a broad coalition in opposition to the U.S. cryptography policy 1998 March 1998 April NSA issues a report about the risks of key recovery systems 1998 July 1998 October Finnish government agrees to unrestricted export of strong encryption 1999 January RSA Data Security, establishes worldwide distribution of encryption product outside the USA - National Institute of Standards and Technologies announces that 56-bit - 56-bit DES code is cracked in 22 hours and 15 minutes 1999 May 27 United Kingdom speaks out against key recovery 1999 Sept: the USA announce to stop the restriction of cryptography-exports 2000 as the German government wants to elaborate a cryptography-law, different organizations start a campaign against that law - computer hackers do no longer only visit websites and change little details there but cause breakdowns of entire systems, producing big economic losses for further information about the history of cryptography see: for information about hacker's history see: |
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Bandwidth The bandwidth of a transmitted communications signal is a measure of the range of frequencies the signal occupies. The term is also used in reference to the frequency-response characteristics of a communications receiving system. All transmitted signals, whether analog or digital, have a certain bandwidth. The same is true of receiving systems. Generally speaking, bandwidth is directly proportional to the amount of data transmitted or received per unit time. In a qualitative sense, bandwidth is proportional to the complexity of the data for a given level of system performance. For example, it takes more bandwidth to download a photograph in one second than it takes to download a page of text in one second. Large sound files, computer programs, and animated videos require still more bandwidth for acceptable system performance. Virtual reality (VR) and full-length three-dimensional audio/visual presentations require the most bandwidth of all. In digital systems, bandwidth is data speed in bits per second (bps). Source: Whatis.com |
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John von Neumann b. December 3, 1903, Budapest, Hungary d. February 8, 1957, Washington, D.C., U.S. Mathematician who made important contributions in quantum physics, logic, meteorology, and computer science. His theory of games had a significant influence upon economics. In computer theory, von Neumann did much of the pioneering work in logical design, in the problem of obtaining reliable answers from a machine with unreliable components, the function of "memory," machine imitation of "randomness," and the problem of constructing automata that can reproduce their own kind. |
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Open Systems Interconnection (OSI) Open Systems Interconnection (OSI) is a standard reference model for communication between two end users in a network. It is used in developing products and understanding networks. Source: Whatis.com |
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