The Theory of the Celestro-Centric World
In 1870 the U.S.-American C.R.Teed, inspired by the lecture of the bible and elder believers (like Edmund Halley in 1692), developed a new model of the world. In Germany the idea was published by Karl Neupert. In the 1930s the theory got famous, when it was published as the new world-vision. Though the theories differed slightly, all authors imagined the world as a ball, where human beings live inside. In the middle are the moon and the sun - and also God, sitting in the center.
for further details see:
http://www.angelfire.com/il/geocosmos/
http://home.t-online.de/home/Werner_Lang
Those who believe in it, call it the truth, those who simply like the idea, may call it a parallel science. Others call it disinformation, asking for the reasons to spread it. The turning to the inside, where there is no way out, produces a different reality. It shows that realities are always produced. Political conservatives and racists like Hitler were fascinated by the idea and tried to present it as a new truth, a new reality, which was possible to make ideological use of.
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Extract of Disney’s Content Production and Distribution Holdings
Although the traditional media companies first steps into the digital sphere were fairly clumsy, they have quickly learned from their mistakes and continued to enlarge their Internet presence. Time Warner now for instance operates about 130 Web-Sites (http://www.timewarner.com/corp/about/pubarchive/websites.html). Anyhow the stronger online-engagement of the big media conglomerates by 1998 has led to the establishment of a new pattern: "More than three-quarters of the 31 most visited news and entertainment websites were affiliated with large media firms, and most of the rest were connected to outfits like AOL and Microsoft." (Broadcasting and Cable, 6/22/98).
During the last years many of the smaller players in the field of digital media have been driven out of competition by the huge media conglomerates. This mainly is a result of the advantages that the commercial media giants have over their less powerful counterparts:
As engagement in online activities mostly does not lead to quick profits, investors must be able to take losses, which only powerful companies are able to.
Traditional media outlets usually have huge stocks of digital programming, which they can easily plug into the Internet at little extra cost.
To generate audience, the big media conglomerates constantly promote their Websites and other digital media products on their traditional media holdings.
As possessors of the hottest "brands" commercial media companies often get premier locations from browser software makers, Internet service providers, search engines and portals.
Having the financial resources at their disposition the big media firms are aggressive investors in start-up Internet media companies.
Commercial media companies have close and long ties to advertisers, which enables them to seize most of these revenues.
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Intellectual property
Intellectual property, very generally, relates to the output that result from intellectual activity in the industrial, scientific, literary and artistic fields. Traditionally intellectual property is divided into two branches: 1) industrial property ( inventions, marks, industrial designs, unfair competition and geographical indications), and 2) copyright. The protection of intellectual property is guaranteed through a variety of laws, which grant the creators of intellectual goods, and services certain time-limited rights to control the use made of their products.
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